Lewis Moten

Unveiling the Code: Institutional Memory & Obsessions

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Lewis Moten > Virtual Economy

  • Blue Hair #19: Copybot, Content, and Control
    September 24, 2009
    Blue Hair #19: Copybot, Content, and Control

    Dedric Mauriac traces how CopyBot, OpenGL extractors, and third-party viewers reshaped Second Life’s economy. He weighs copyright, DMCA tools, and viewer licensing ideas, arguing that creators need better ways to back up, verify, and protect their digital work without killing openness. Read More

  • Blue Hair #11: The FBI, Virtual Money, and Real-World Law
    April 18, 2007
    Blue Hair #11: The FBI, Virtual Money, and Real-World Law

    Dedric reacts to FBI scrutiny of Second Life casinos, warning that age and location verification could expose residents’ private data, while also blaming gambling sims for crippling lag, falling land values, and hurting honest in-world businesses. Read More

  • Blue Hair #10: SheepLabs, Privacy, and the Price of Discovery
    April 13, 2007
    Blue Hair #10: SheepLabs, Privacy, and the Price of Discovery

    Dedric tests SheepLabs’ new Second Life search engine that indexes every object for sale, discovering hidden markets, accidental listings, and privacy risks as residents’ homes and personal belongings suddenly become searchable across thousands of interconnected virtual regions. Read More

  • Blue Hair #7: Robot Mazes, Vendor Networks, and the RFL Promo
    February 24, 2007
    Blue Hair #7: Robot Mazes, Vendor Networks, and the RFL Promo

    Dedric Mauriac explores IBM’s Code Station robots, releases his microphone system, explains how creators sold goods through SLX, SLB, Apez, JEVN, and AubreTEC, rides a multi-sim subway, redesigns his store, and enters a Relay for Life promo contest. Read More

  • Blue Hair #6: Relay Teams, Talking Mics, and the Flickr Wall
    February 19, 2007
    Blue Hair #6: Relay Teams, Talking Mics, and the Flickr Wall

    Dedric Mauriac forms a Relay for Life team, builds long-range microphones for Cisco events, creates a learning center on laggy land, scripts sewer access and restaurant menus, and launches a Flickr-powered SLideViewer—showing how Second Life was becoming a programmable media world. Read More

  • Blue Hair #3: Icons, Invisibility, and Indie Commerce
    February 7, 2007
    Blue Hair #3: Icons, Invisibility, and Indie Commerce

    Dedric Mauriac celebrates earning $1,000 in Second Life, unveils an RSS-icon stage, experiments with invisibility tech, and builds branded gadgets for Avastar—including X-ray glasses—showing how creativity, commerce, and code were colliding inside the early metaverse. Read More

  • Blue Hair #2: Podcamp, Poets, and Pixel Economics
    February 2, 2007
    Blue Hair #2: Podcamp, Poets, and Pixel Economics

    Dedric Mauriac reports from Podcamp SL, explores podcast jingles and social media, helps a struggling builder turn guns into a business, investigates virtual investment schemes, and collaborates on magical visual-effects classes, capturing Second Life’s vibrant mix of creativity, commerce, and community. Read More

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