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Fixing the media
Fixing the media Fred and I work on fixing one of the media streams at the leading edge forum. He’s catching on quick on how to administrate the island. From Dedric Mauriac via bloghud.com taken by : Dedric Mauriac on Read More
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Sim Teleporters
Sim Teleporters After moving the ships bridge out of the way into the sky, I came to the realization that I needed a teleporter. I broke out my old sim teleporter and started working on it to resemble something that Read More
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Showing the world to Hamlet
Showing the world to Hamlet Hamlet asked me about the Earth that I had made the other day and I invited him to come on down and take a look. He went strait for Hawaii. At first, he had some Read More
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Qwaq CEO and future of virtual worlds
Qwaq CEO and future of virtual worlds Listening to the founder of Qwaq walk through methodologies behind Qwaq. Almost time for the Q&A. Watch live on uStream.tv – www.ustream.tv/channel/virtual-world-sig From Dedric Mauriac via bloghud.com taken by : Dedric Mauriac on Read More
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Equation of a Parabola
Equation of a Parabola After working out how one of the game devices works in my game, I found that I needed a way to make a leveling formula that translates XP into levels. I needed each sequential level to Read More
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Lighting up my life
Lighting up my life I wasn’t too happy with how the effects of full bright clashed with shiny objects. I wanted the top part of my lamp to be very shiny except where the glass was located. For that part, Read More
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Virtually Ponged
Virtually Ponged I had this idea of making Pong work in a 3D space in second life, and sticking with the classic representation of a cube paddle hitting a cube ball. I have a basic arcade game laid out that Read More






