
Podcast: Blue Hair
Episode: 8
Title: Photos THiNC Paradise Blanket RFL Grace McDunnough Hobo Emotional Face Doors Directory Matzohenge
Host: Lewis Moten
Host Avatar: Dedric Mauriac
Distributor / Host: Podshow (network)
Platform: Second Life (Virtual World recording environment)
Release Date: March 2, 2007, 12:03 am
Restored Date: January 14, 2026
Duration: 19:45
Channels: 1 (mono)
Sample Rate: 44.1 kHz
Encoding: MP3, VBR (~130 kbps)
File Size: 9.9 MB
Summary
In Episode 8 of Blue Hair, Dedric Mauriac explores the creative and social fabric of Second Life through photography, books, performance, and playful experimentation. He attends a photoshoot with Acedia, demonstrates the THiNC Printing Press for making and selling in-world books, and experiments with the Paradise Blanket—a device that instantly rezzes entire themed environments like cafés, waterfalls, and Arabian-Nights rooms high above the world.
The episode also covers a Relay for Life benefit concert featuring Grace McDunnough, a surreal encounter with a charitable hobo, Dedric’s experiments in animating avatar facial expressions, and new self-configuring doors that make building easier for non-scripters. It closes with a visit to Crap Mariner’s absurd “Matzohenge” house on SoHo Island—a monument of matzoh, hummus, and jelly—capturing the humor, artistry, and unpredictability of life inside Second Life.
Locations & Systems Mentioned
- Second Life — main platform
- Mill Pond — Relay for Life concert venue
- SoHo Island — Matzohenge build
- THiNC Printing Press — in-world book publishing
- Paradise Blanket — scene-rezzing system
- SLRFL.org — Relay for Life portal
Archive Notes
- Original release: March 2, 2007 at 12:03 AM
- Explicit: Yes
- Podshow tags preserved: Blanket, Blue, directory, doors, emotional, face, grace, hair, Hobo, Matzohenge
- Includes RFL promo at end
Transcript (auto-generated)
Speaker 1: Blue Hair 8, it’s really great.
Speaker 2: So hello everybody, this is Richard Moria with another episode of Blue Hair, where you can find me at BlueHair.Consert .com. So, I haven’t been able to get a podcast out lately, so let’s do a recap of what happened.
Acedia had another photo shoot, where I got to my picture taken for her upcoming book. I didn’t give in their time for Muslim parties, but I did arrive for late. I did a lot of stuff for homework, of course. Alright, but later that night, I showed her something called the Think Printing Press. Now, anybody in SL who wants to make their own books should look into Think Products.
That is, THiNC. Think has a book that you can just drop a lot of pictures into, and the book automatically figures out which pictures go first. And then it’ll let you turn the pages by the time, and you’ll see the page actually flip over, and it’ll make a sound. And then when the book opens or closes, it makes different sounds as well.
This is pretty interesting. The books that you get are Modify, Transfer. Now, some of you may have some pretty valuable content or some photo albums that you want to give away to your friends. Well, the Think people have felt up their way around that too, and what they provide is something called the Think Printing Press. What you do is, after you’re done with your book that you’ve made, the Think Book, you edit the configuration of the card inside to change it to Publication Book. And what this does is, the next time you click the book, it’ll start giving you a lot of weird data.
And you have to copy this data and paste it into a note card. Once you do that, the Think Printing Press will create a book that is copy transfer, but no Modify. So you can then sell that to anybody you like as many copies as you like.
It cannot be Modified, but the original book that you did have, you can continue to Modify that to make as many different kinds of books as you want. So you can buy the Think Book. I think it was around $75,000, or you can buy four of them for, oh, maybe it was $250,000. It’s a bit cheaper.
The Think Printing Press, I think it was around $800, maybe $900 of Lendon’s. So it’s a pretty fair deal for what you can do with it. It’s a very robust system.
I like it a lot. And I’m actually debating on making a in-world book myself about some of my gadgets and stuff. I already made one that has just all the product screenshots that I used for all my vendors that I could flip through, but I’m thinking about actually making a book with real content about what I do and some of the tips and tricks that I have. Regarding the money center that I was talking about last week, how to earn money, it seems like a very big project, and that I hardly find myself dedicating any time to it. So I’m sure if I was really interested in it, I would make the time, but I think I’m just going to let it go. So I’m sorry guys, but yeah, I don’t think it’s really worth much of my time to invest in it right now. I’ve got quite a few other things that I’m working on with a lot of other people.
Alright, so what’s next? I don’t know if anybody’s heard of this, but it seems to be pretty popular. It’s called the Paradise Blanket. What this thing does is you sit on the blanket, and I think up to six people can sit on it. But when you sit on the blanket, it turns into this computerized circular seat thing that six people can sit on. And then you touch it to tell it how high you want it to go, and what kind of scenery to res.
So if I go up to 700 meters, I can tell it to res a comedy club. There was, alright, let me think these through. There was like an autumn scenery. There was a school room. There was a little girls room it seems like.
There was a cafe. There was a waterfall that you go behind inside of this park. And then there was another one that you could res that looked like an Arabian Nights kind of room. So it had about 30, 33 different scenes that you could res in the Paradise Blanket. And then you could also have all sorts of things like scanners and such to tell you if people are close by that shouldn’t be pretty interesting. You can check these people out. Man, I wish it was something brothers.
I don’t know. But you should at least be able to search for the thing. You can buy just a Paradise Blanket alone or the Paradise Blanket with every single module available which is like over $11,000 lindens. But the, just the blanket.
Oh, they don’t know. Maybe $1,500, maybe $1,000 somewhere around there. You could also buy additional scenes and load them into the blanket which was pretty cool so you don’t have to get all of them you can pick and choose. They look like they’re coming out with new scenes pretty regularly. What’s next?
The Relay for Life. We got Grace Madeno. I hope that’s her name.
I don’t want to say it wrong. But she’s going to be playing at Millpond on March 11, 2007. You can arrive there at 5pm, Second Life Time. And she’s a pretty popular singer in Second Life.
So come and check that out. It’s for the DICAUS to raise money and help out researching cancer. And more results or details.
More details about the Relay for Life with the Cancer Research in Second Life can be found on sorfl.org. Next I ran into this hobo the other night and he just walked up and asked for one linden. It was kind of funny. I was like, oh well he looks pretty cool. He’s dressed in a part so I gave him a linden. And I rated him positively and after he had left he gave me a hundred more lindens. And he came back up to me and was like, Jesus bless your soul.
I can now buy some boots. And he skipped away waving and he was gone in a flash. I was just rolling on the floor with that one. Next is an emotional HUD. This face animation cube that I got free once before.
It’s okay to a point, but I found it lacking in some features and such. And I started to make my own. I found the basic, was it 19 different face animations that you can emote besides the default one. So it’s 20 and all, and I made it into a little gizmo that you attach to your HUD.
And you can flip the arrow keys to see a picture of what each one will do. I gave it away to a few people, and they liked it pretty much. They came back with quite a few requests. Someone couldn’t even get it to work. So that has me concerned quite a bit why it doesn’t work for some people and others it does. I know they said they didn’t have any animation overwriters on. They did hand me a few more animation overwriters, but facial expressions that they found in the past.
One was Yadni’s. And as soon as I put that on, I pretty much looked like a zombie of some kind from the 7th dimension of hell. You would have to see my face to see what this really looked like.
It was just really messed up. I later found out or realized that what was happening was that the Yadni HUD lets you express multiple facial animations at once, which was pretty interesting. So let’s say one of our facial animations lets you stick your tongue out and another one makes you perk your lips as a kiss. Well if you play both of them at the same time, your lips are perked out with your tongue sticking out between them. So that’s what Yadni’s HUD lets you do.
I’m thinking about trying to play around with the different facial animations to see which ones do work well together and just letting the user pick from those instead of having the user guess which ones work and which ones don’t. Alright. Oh, scripting doors keep it simple. I was helping one of my other friends, Alec, again, with setting up doors. A lot of problems with doors in Second Life is that you’ll res them and they want to open and close in a certain direction. And sometimes you just have to flip them over so that they’ll open and close the other direction. But we’re trying to make objects, just trying to link them to an object, to a house actually. And when you link them to the room, all the rotations get messed up or something. And if you change the direction that the room is facing or the house is facing, the doors are going to have to be reset again anyway.
So it’s still just a big mess that you keep running into. So I made this door so when you res it, it originally does not have a description for the object’s description value. So when you click it, it tells you to move the door into the closed position and click OK on a dialogue. So when you move it and click OK, it then saves part of the information in the item’s description. And it says, OK, go ahead and move the door in the open position. And then you go ahead and move the door and click OK. And then it has both the information of the rotation that needs to be. So now when you click the door, it’s just going to open and close each time.
That was very simple. If you need to redo this, all you do is erase the description again and the door automatically will ask you to verify that or to move to the closed position and the open position. Once that was done, Alec had no problem at all setting these doors up and attaching them. The one thing I did mention to her is that if she says this before she attaches them to the object, then she has to redo this again.
Because the object may be on a different rotation than the world. What’s next? Hyperia Deja Vu came by and was asking some questions about my Simlan owner scanner if there was a way to get coordinates and such. And I was thinking that it already had those. And I did run a scan real quick and found out that yes it did. She was getting into some requests that I had originally put into my old region directory, which the Simlan owners was originally based off of. The old region directory kind of mutated into a Simlan scanner. Anyway, it’s like a community hub or terminal that when you click on the current land that’s selected, you automatically teleport to that parcel in the Sim. Pretty cool, huh? Okay, so the next thing she started asking me for was to be able to detect if she still owns the land on different parcels and to make some kind of a map with different colors to signify if parts are rented or not. So I’m going to be working on that sometime soon. I need to get into there.
Alright. And tonight, crap mariner, a nice friend of mine who’s on a, he just moved on to Soho Island and he built a Matzo, Hummus, Salmon, Jelly, House. Matzo Hens is what he calls it. This guy’s pretty cool and he’s always eaten hummus, but he’s also a podcaster and a radio DJ for Crystal Clear Communications. He’s got a show called Crap in the Morning.
And he also has a podcast that has 100 word stories and I think he has quite a few other things too that I just don’t know what they are off the moment. Okay, but this house is pretty interesting in that the whole thing looked like crackers or bread or something. Every corner that I was going around, I was thinking, you know, there’s just going to be a giant rat somewhere.
But he used my nerves and said, well, there’s two cats in the house anyway, so they’ll protect his food for him. Alright. I have something upcoming for next podcast, hopefully. Rich DeSoto, who has created a musical bed for me for some of my products so that I can advertise a few of them as small commercials. This interludes between my long-winded ramblings, so I really want to get this podcast into a more professional state than just me rambling for a long time and letting you guys go. Maybe I’ll play a song here and there in the future, but right now this is all I got.
Sorry guys. Alright, this is Dejik Moriak, bluehair.pudgeto .com, and you can find my blog at DejikMoriak.wordpress .com, and you can send me an email, Dejik.Moriak .gmail.com. Alright, see you later. Bye.
Speaker 2: Do it, that’s the key. In your second life, look at blue hair. Blue hair.
Speaker 1: Relief for Life is an event by the American Cancer Society to raise millions each year for cancer research. Fine-raising has started within the world of second life on February 17th and continues up to the main event on July 28th. You can find more details on the website at slrfl.org.
