Babbage Linden talked with residents yesterday about the new script limitations with the next viewer early next year. He appeared to be focusing on no more than 100 scripts per object. This would primarily affect content creators of hair with resizable scripts within each prim. There are two new methods being added to support resizing linked prims – llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsNoDelay. The large number of scripts are also haveing an effect on lag when entering sims or rez/derezing objects. Multithreading will be introduced for these events to allow the sim to run without delays From Dedric Mauriac via <a href="http://bloghud.com" rel="noreferrer nofollow">bloghud.com</a>
Original Details
- Original on Flickr: https://www.flickr.com/photos/dedric-mauriac/4180459705/
Location
- Simulator: Ferguson
Text Found Within Image
- taken by : Dedric Mauriac on Ferguson (161, 205, 98)
- blog HUD!

