I completed my version of Tic-Tac-Toe and packaged it up for sale early this morning. I put a demonstration up in the shop. Their are four levels of difficulty: easy, normal, hard, and impossible. No one can win the impossible level, as the AI has a flawless strategy. The game only uses 1 prim, 1 image, and 1 mono script. It should have no problems on resources. It makes use of the new touch-based detection which is available in newer clients. I setup two vendors. One is for a transferrable game that you can give to friends. The other is for a copy version so you can setup as many as you like (but you can't give them away). From Dedric Mauriac via <a href="http://bloghud.com" rel="noreferrer nofollow">bloghud.com</a>
Original Details
- Original on Flickr: https://www.flickr.com/photos/dedric-mauriac/2940272336/
Location
- Simulator: Woodbridge
Text Found Within Image
- taken by : Dedric Mauriac on Woodbridge (105, 94, 25)
- blogHUD!
- Tic-Tac-Toe 3 IN A ROW
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- Game on!

