
When 3D Studio came to Windows, I didn’t like it at all. I felt like there was just too much going on that I didn’t know about. The way that I use my tools was completely changed. It was a totally new product. Well, this here is a test of one of the new particle filters that came with 3D Studio Max. I made the particles come right at the camera.
Recollections
February 23, 2026
For any kid who learned to use BASIC in the 80’s and was a fan of Star Wars, this was very familiar: plotting pixels in the center of the screen and then moving each one at a certain speed to the edge. We didn’t have 3D graphics capabilities like we do today, but it was the best way to simulate space travel in real time to give the immersion. My brother even came up with a game called Space Race that used that effect. With 3D Studio, you had to wait for each scene to render on the screen, line by line, pixel by pixel, until all frames had been rendered before you had an animation that could play back normally.


